Diablo 2: Resurreed, since its launch, has regularly received complaints about its current server problems. Fortunately for those who do not want to be kept in the ignorance of what is happening, a representative of Blizzard decided to give an overview of the nature of the problem. It turns out that the culprits are two things: a code inherited by 20 years and a modern player behavior.
It was a new threshold that our servers had not known at all, not even at launch, said the developers. This was exacerbated by an update that we had deployed the day before, intended to improve the performance around the creation of games. Instead of correcting bugs, the overall database was overloaded, Cautionant its expiry.
In this spirit, they decided to cancel the update in the hope that the load of their servers decreases, while they continue to investigate what could be at the origin of the major problems in The servers of Diablo 2: Resurreed. Unfortunately, the cancellation of the fix was not the answer to their problems. There was even a much larger increase in the traffic and the servers of the game are fallen again.
According to the developers, a legacy code is involved. This code would be related to the capabilities of the players of Diablo 2: resurrected to create and join games, in addition to reading the characters in the database. We have optimized this service in many ways to comply with a more modern technology, they said. But, as we mentioned earlier, many of our problems arise from the creation of games.
That said, Diablo 2: the resuscitated developers now seem to blame what they call Comfort of the modern player . In 2001, there was not as much content on the Internet on how to play properly at Diablo 2 , they said. Today, a new player can search for any number of incredible content creators who can teach them to play the game in different ways, many of them including a lot of database load in the form of creation , loading and destruction of games in rapid succession. .
Although Blizzard has already predicted that this could happen, they admit that they have lard underestimated the scope we have derived from beta tests.
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